I'm working on a patch now that fixes that, as well as adding a new spell and fixing a few other issues. The fact that you can't see the walls after upgrading it to instant cast is a bug. I know, I love Nookrium and am so happy he played it! Thanks, and looking forward to how this game develops. and by 'clues' I mean telling me the answer :D P.S The puzzle, where you place runes on the left statue, I guess the right statue's picture, combined with the stuff about full moons and high tides, is supposed to be clues to the solution? But it all goes completely over my head I'm afraid. So maybe that is the way it's supposed to work, and walls getting placed with one click after upgrading to 'Instant Cast' is a bug? Unfortunately after that first cast in the level, then walls will just place instantly again, with no way of knowing whether it is set to horizontal or vertical. Having said that I have noticed when you first start a level, the first time you cast a wall, one click brings up the preview, then a second click places the wall. Often placing a horizontal wall, when I wanted to place vertical one, and vice-versa. I think it makes the instant cast, feel more like a downgrade, causing the spell to be harder to use. That annoyed me, really not a fan of that. I have to remember whether or not it is set to horizontal or vertical. My only real complaint so far, is that after upgrading FireWall and IceWall to cast instantly, I no longer have the ability to preview their orientation or exact position. Synergies and combinations system keeps it interesting. Have not played very long, but I like it so far. First of all, shout out to Youtube's Nookrium, would never have been aware of, or bought this unless I saw it on his channel.
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